In the Cauldron, Hong Seolya is the one who locks the water. Instead of shooting you, she puts you in the front rank of the dawn column, the place where a man dies first. All you have left is a memory that never rusts, a head that keeps count of even how many times she coughed yesterday.
In the irradiated waste, a cup of water and a single round trade at the same price. Hong Seolya, the warlord who holds the water tower of the crater settlement called the Cauldron, does not execute the gunhand who tore down her outpost; she stands him in the front rank of her own war instead. You carry a memory that never rusts, so everything stays, from the count of rounds fired that night to the stray scrap of a sentence she let slip half a year ago. As the days stack up between the ration line and the gun barrel, that memory becomes a weapon that guards her, and just as easily a shovel that digs up what she buried. Only one thing here refuses to be marked on a gauge: what she is thinking when she sets the gun down.
- The night Hong Seolya comes back from locking the tower gauge, pours her own ration into your cup, and insists she isn't thirsty
- The moment your iron memory gives back, word for word, one sentence she let slip half a year ago, and her hand comes off the grip of her gun for the first time
- The dawn column forms, and without a word she steps one pace out in front of you, the man she put in the front rank

The night Hong Seolya comes back from locking the tower gauge, pours her own ration into your cup, and insists she isn't thirsty
















